From 84947a22ad2c2ccb91733e171566433731eb0f48 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Mon, 15 Sep 2014 17:20:54 +0200 Subject: QtBiomeVisualiser: removed multithreading. It was slowing things down, the granularity is too fine. --- Tools/QtBiomeVisualiser/ChunkSource.cpp | 55 +++++---------------------------- Tools/QtBiomeVisualiser/ChunkSource.h | 20 ++---------- 2 files changed, 10 insertions(+), 65 deletions(-) diff --git a/Tools/QtBiomeVisualiser/ChunkSource.cpp b/Tools/QtBiomeVisualiser/ChunkSource.cpp index 5658198f4..7da36c39b 100644 --- a/Tools/QtBiomeVisualiser/ChunkSource.cpp +++ b/Tools/QtBiomeVisualiser/ChunkSource.cpp @@ -142,7 +142,6 @@ static void biomesToImage(cChunkDef::BiomeMap & a_Biomes, Chunk::Image & a_Image BioGenSource::BioGenSource(QString a_WorldIniPath) : m_WorldIniPath(a_WorldIniPath), - m_WorldIni(new cIniFile), m_Mtx(QMutex::Recursive) { reload(); @@ -154,14 +153,11 @@ BioGenSource::BioGenSource(QString a_WorldIniPath) : void BioGenSource::getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChunk) { - cBiomeGenPtr biomeGen; + cChunkDef::BiomeMap biomes; { QMutexLocker lock(&m_Mtx); - biomeGen = getBiomeGen(); + m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, biomes); } - cChunkDef::BiomeMap biomes; - biomeGen->GenBiomes(a_ChunkX, a_ChunkZ, biomes); - releaseBiomeGen(biomeGen); Chunk::Image img; biomesToImage(biomes, img); a_DestChunk->setImage(img); @@ -173,52 +169,15 @@ void BioGenSource::getChunkBiomes(int a_ChunkX, int a_ChunkZ, ChunkPtr a_DestChu void BioGenSource::reload() { + cIniFile ini; + if (!ini.ReadFile(m_WorldIniPath.toStdString())) { - QMutexLocker lock(&m_Mtx); - if (!m_WorldIni->ReadFile(m_WorldIniPath.toStdString())) - { - return; - } - m_AvailableGens.clear(); - } -} - - - - -cBiomeGenPtr BioGenSource::getBiomeGen() -{ - QMutexLocker lock(&m_Mtx); - - // Return a generator from the cache, if available: - if (!m_AvailableGens.empty()) - { - cBiomeGenPtr res = m_AvailableGens.back(); - m_AvailableGens.pop_back(); - return res; + return; } - - // No generator in cache available, create a new one: - int seed = m_WorldIni->GetValueSetI("Seed", "Seed", 0); + int seed = ini.GetValueSetI("Seed", "Seed", 0); bool unused = false; - return cBiomeGenPtr(cBiomeGen::CreateBiomeGen(*m_WorldIni, seed, unused)); -} - - - - - -void BioGenSource::releaseBiomeGen(cBiomeGenPtr a_BiomeGen) -{ QMutexLocker lock(&m_Mtx); - m_AvailableGens.push_back(a_BiomeGen); - - // Trim the cache if there are too many gens: - int wantedNumGens = QThread::idealThreadCount(); - if (m_AvailableGens.size() > (size_t)(4 * wantedNumGens)) - { - m_AvailableGens.resize(wantedNumGens); - } + m_BiomeGen.reset(cBiomeGen::CreateBiomeGen(ini, seed, unused)); } diff --git a/Tools/QtBiomeVisualiser/ChunkSource.h b/Tools/QtBiomeVisualiser/ChunkSource.h index 7bbdda276..a485e473a 100644 --- a/Tools/QtBiomeVisualiser/ChunkSource.h +++ b/Tools/QtBiomeVisualiser/ChunkSource.h @@ -49,25 +49,11 @@ protected: /** Path to the world.ini file from which the m_WorldIni is regenerated on reload requests. */ QString m_WorldIniPath; - /** Parsed contents of the world.ini file from which the biome generators are initialized. - Locked by m_Mtx to avoid multithreaded access. */ - std::unique_ptr m_WorldIni; + /** The generator used for generating biomes. */ + std::unique_ptr m_BiomeGen; - /** List of cBiomeGen instances that are "free" - aren't doing any generating at this moment. - Locked by m_Mtx to avoid multithreaded access. */ - std::vector m_AvailableGens; - - /** Guards m_AvailableGens and m_WorldIni against multithreaded access. */ + /** Guards m_BiomeGen against multithreaded access. */ QMutex m_Mtx; - - - /** Returns a cBiomeGen that can generate a new chunk's biomes. - Uses m_AvailableGens as a cache before creating a new generator. */ - cBiomeGenPtr BioGenSource::getBiomeGen(); - - /** Puts the specified BiomeGen back to m_AvailableGens to make it available for next getBiomeGen() request. - Truncates m_AvailableGens if there are too many instances in there. */ - void releaseBiomeGen(cBiomeGenPtr a_BiomeGen); }; -- cgit v1.2.3